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Description[edit | edit source]

The total amount of damage a player (or any target) can sustain is determined by their Health, or Hit Points (HP). Health is one of three Stats, including Mana and Stamina.

The amount of Health a player has is determined by their level of Strength. Health is depleted when your character or the target takes damage.

Regeneration[edit | edit source]

All creatures, NPCs, and Players have natural Health regeneration rate. Health can also be restored through the use of various Magery Spells, Alchemical Potions, or by using Bandages with the Healing and Veterinary skills.

Details[edit | edit source]

A players Health is determined by the following formula:
(Strength / 2) + 50

See Also[edit | edit source]