Tinkering

"That fellow or lass, with pockets overflowing with bits of metal, scraps of ore, and widgets and trinkets of various shapes and sizes may be your local tinker. The tinkers of Britannia create a wide variety of tools, trinkets, and other items to brighten the houses and keeps of Britannia."

Commonly overlooked, Tinkering is the essential backbone of the crafting world, as a master tinkerer supplies high-quality tools to the various crafters of Britannia.

Tinkering requires the use of ingots and boards in order to create various tools and objects. At higher skill levels, it is possible for a tinker to create a Golem companion.

Tinkering tools cannot be repaired, unlike blacksmithing, so if you want tools to last make higher ore versions.

Craftables
In order to craft items, a tinkerer requires ingots, boards, potions, and Tinker Tools.

Celador (Old Map)
Tinkers can make deadly traps with scaled damage based upon their Tinkering skill, and bonus damage applied to Tinker traps crafted above 80 Tinkering.

Only containers that are on the ground, or inside a Tinkerer's backpack, can have traps actively added to them, but already trapped containers can be placed in a variety of locations.

The Telekinesis spell is an effective way to forcefully trigger Tinker Traps on containers from a safe distance.

Only the creator of the Tinker-Trapped container can safely open and use it without triggering the embedded trap.

Craftables
In order to craft items, a tinkerer requires ingots, boards, potions, and Tinker Tools.


 * Unless Material type (ex. "Bronze Ingot") is specified, multiple color choices are craftable using different materials.