Combat Overhaul Update 6 Hotfix 1

Spellcasting

 * Dispel field is no longer used to remove Reactive Armor or Magic Reflection.
 * Reactive Armor and Magic Reflection will toggle themselves off if cast while they are already active.
 * Fixed an issue causing Reactive Armor to not remove itself on shield break.

Potions

 * Cure now incurs 30 toxicity up from 20.
 * Refresh now incurs 45 toxicity up from 30.

Combat

 * Concussion Blow has been reverted back to -50% intelligence for the duration.
 * Lumberjacking bonus has been reverted back to 30% from 35%