Archery

"Stand over there and let me shoot this apple off your head. No, I promise...I'll shoot the apple"

"From a distant grove of trees, a lone archer raises his bow, takes careful and, and with the slip of a finger, impales an enemy with a deadly arrow from afar....."

General
If you prefer to keep your distance from your target and demolish them from afar, look no further than Archery. Archery is a skill which requires a very steady aim and dexterous fingers. It has very much in common with other Combat Skills such as Swordsmanship, Fencing, and Mace Fighting. However, there are several further considerations the aspiring archer must take into account:


 * All bows are two-handed weapons
 * An Archer must have line-of-sight with their target
 * An Archer must be standing still in order to fire an arrow
 * Arrows must be located in the players pack as ammunition...An archer without arrows isn't much of an archer at all
 * Parrying does not work with Archery, as an archer does not have a free hand to wield a shield.

Easily the most important stat required as an Archer is Dexterity, as an Archer must be quick to draw and fire his weapon to cripple enemies from afar before being placed in harm's way.

Britannia (New Map)
At 60 Tactics and Archery, there is a chance for Archers to critically hit, dealing massive damage.

Staggering Shot
With 80 Anatomy and Archery, Staggering Shot is unlocked. Each shot presents a chance to trigger this effect, based off of Anatomy. When successfully activated, the victim will be slowed by 30% for 4 to 8 seconds. Slower archery weapons will inflict a longer staggering shot effect. The archer has a 25% increased accuracy bonus during the duration of the effect against a staggered target. If Staggering Shot successfully triggers when the victim already has staggering shot, the shot will do an additional 25% damage.